"Narratives and Inclusion: Exploring the Potential of RPG in the Gamified Education for People with Visual Impairments”
Abstract
The Role-Playing Game (RPG) is a game that can be explored in different ways, with infinite possibilities. Thus, through an integrative review with an exploratory nature, the research is carried out to meet educational demands for new inclusive teaching methods. Confirming the potential of RPG like a tools in accessibility and inclusion for people with visual impairments (PwVI) in education. Barriers faced by PwVI were identified, and the impacts that the use of RPG brings in the educational environment, as well as relevant results of the potential of RPG and its characteristic elements as a means of accessibility, socialization, integration and inclusion, permeating Game design strategies. Having observed that the simple, imaginative and oral format of this game can attract attention and engagement, enabling their integration, thus clarifying that RPG is a bridge of accessibility and inclusion in PwVI education.