Gamification in science education: an overview of scientific production
Resumo
Gamification in education uses game elements and principles in learning processes and is one of the most prominent active methodologies. In science teaching, gamification facilitates the construction of practical knowledge, stimulating student development and enriching the educational process. Considering that the literature on the integration of gamification in science teaching is still quite limited, this study aimed to map scientific production, identifying some emerging trends and themes. To this end, a bibliometric analysis of 316 articles published between 2007 and 2023, extracted from the Scopus and Web of Science databases, was carried out. The results revealed the evolution of scientific production, with a significant increase in publications since 2018. Student engagement and gamification were areas of growing interest. The USA and China lead scientific production and international collaboration. At the same time,e the most relevant journals were the Journal of Chemical Education, Education Sciences, and the Journal of Science Education and Technology. The study highlights the need for comprehensive applied research that deepens the integration between gamification and science teaching.
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